![I used Unity to develop a free, open source VR Motion Capture system to record accurate animations with a simple VR System! : r/Unity3D I used Unity to develop a free, open source VR Motion Capture system to record accurate animations with a simple VR System! : r/Unity3D](https://external-preview.redd.it/4C_I9zHBVJa8HRNPak1znhu1Ef3_gYooziHHBF4RFt4.png?format=pjpg&auto=webp&s=62b24b1b9cdf2464c86ae955de72b14f3997d6fa)
I used Unity to develop a free, open source VR Motion Capture system to record accurate animations with a simple VR System! : r/Unity3D
![I made Unity Physics VR assets that help create games like Boneworks and Blade and Sorcery. On sale now! : r/virtualreality I made Unity Physics VR assets that help create games like Boneworks and Blade and Sorcery. On sale now! : r/virtualreality](https://external-preview.redd.it/Qm8D3zhj9KQZl8FLtjeF8pWpmIfn-YlLI8h0q17hUj0.png?width=640&crop=smart&format=pjpg&auto=webp&s=40cd679b5435a1d34e6b9679036fa4adff4eb225)
I made Unity Physics VR assets that help create games like Boneworks and Blade and Sorcery. On sale now! : r/virtualreality
![Our survival game is not in VR, but we use HTC Vive to motion capture some of our animations in Unity : r/vive_vr Our survival game is not in VR, but we use HTC Vive to motion capture some of our animations in Unity : r/vive_vr](https://external-preview.redd.it/-wU67_8H_1iZjODc8vxZHrIbTnWNYJ1T5IwyCOggcdo.png?width=640&crop=smart&format=pjpg&auto=webp&s=9b439f57d7ba28a66eeb8d9e4eb7bb5922473665)